func go/types.makeSig
24 uses
go/types (current package)
builtins.go#L128: sig = makeSig(x.typ(), x.typ(), y.typ())
builtins.go#L137: sig = makeSig(x.typ(), x.typ(), NewSlice(E)) // []E required for variadic signature
builtins.go#L225: check.recordBuiltinType(call.Fun, makeSig(Typ[Int], x.typ()))
builtins.go#L249: check.recordBuiltinType(call.Fun, makeSig(nil, x.typ()))
builtins.go#L270: check.recordBuiltinType(call.Fun, makeSig(nil, x.typ()))
builtins.go#L358: check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ(), x.typ()))
builtins.go#L419: check.recordBuiltinType(call.Fun, makeSig(Typ[Int], x.typ(), y.typ()))
builtins.go#L454: check.recordBuiltinType(call.Fun, makeSig(nil, map_, key))
builtins.go#L520: check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ()))
builtins.go#L581: check.recordBuiltinType(call.Fun, makeSig(x.typ(), types...))
builtins.go#L646: check.recordBuiltinType(call.Fun, makeSig(x.typ(), types...))
builtins.go#L679: check.recordBuiltinType(call.Fun, makeSig(x.typ(), T))
builtins.go#L704: check.recordBuiltinType(call.Fun, makeSig(nil, &emptyInterface))
builtins.go#L724: check.recordBuiltinType(call.Fun, makeSig(nil, params...))
builtins.go#L732: check.recordBuiltinType(call.Fun, makeSig(x.typ()))
builtins.go#L752: check.recordBuiltinType(call.Fun, makeSig(x.typ(), x.typ(), y.typ()))
builtins.go#L765: check.recordBuiltinType(call.Fun, makeSig(Typ[Uintptr], x.typ()))
builtins.go#L829: check.recordBuiltinType(call.Fun, makeSig(Typ[Uintptr], obj.Type()))
builtins.go#L853: check.recordBuiltinType(call.Fun, makeSig(Typ[Uintptr], x.typ()))
builtins.go#L886: check.recordBuiltinType(call.Fun, makeSig(x.typ(), ptr, y.typ()))
builtins.go#L903: check.recordBuiltinType(call.Fun, makeSig(x.typ(), slice))
builtins.go#L923: check.recordBuiltinType(call.Fun, makeSig(x.typ(), NewPointer(universeByte), y.typ()))
builtins.go#L938: check.recordBuiltinType(call.Fun, makeSig(x.typ(), Typ[String]))
builtins.go#L1135: func makeSig(res Type, args ...Type) *Signature {